Basic Terms Of SFO
Actions Are On Left Side
Basic Fighting Terms
Hyper Jump - (Down, Up: Rapid) A Jump more Advanced Than A Regular Jump.
Triangle Jump - (Down, Up + Left/Right: Rapid) The More Advanced Version Of A Hyper Jump, This Is Helpful When You Want To Get Out Of A Corner Or Dodge A Super Combo.
Dash - (Left/Right x2) This Is A Great Way To Follow Up A Combo On A Opponent.
Helper - (MK + MP) Helpers Are The Characters Who Jump In When You Call Them, You Can Use Different Helpers For Different Situations. If You Want To Look At Helper Codes, Check Help On The SFO Game And Click Helper Codes.
Tag Team Terms
Tag - (HK + HP) Only In Tag Mode; Use Tag When You Want To Switch Characters
Variable - (Down, Right, HP + HK) A Tag Team Maneuver Which Enables Both Fighters To Peform 1 Super Combo
Infinity Variable - (Down, Left, HP + HK) An Advanced Variable Which Allows Infinite Hyper Guage While It Is Active.
Actions Are On Left Side
Basic Fighting Terms
Hyper Jump - (Down, Up: Rapid) A Jump more Advanced Than A Regular Jump.
Triangle Jump - (Down, Up + Left/Right: Rapid) The More Advanced Version Of A Hyper Jump, This Is Helpful When You Want To Get Out Of A Corner Or Dodge A Super Combo.
Dash - (Left/Right x2) This Is A Great Way To Follow Up A Combo On A Opponent.
Helper - (MK + MP) Helpers Are The Characters Who Jump In When You Call Them, You Can Use Different Helpers For Different Situations. If You Want To Look At Helper Codes, Check Help On The SFO Game And Click Helper Codes.
Tag Team Terms
Tag - (HK + HP) Only In Tag Mode; Use Tag When You Want To Switch Characters
Variable - (Down, Right, HP + HK) A Tag Team Maneuver Which Enables Both Fighters To Peform 1 Super Combo
Infinity Variable - (Down, Left, HP + HK) An Advanced Variable Which Allows Infinite Hyper Guage While It Is Active.